
Tarimev Riswaell
A farmer who follows a childhood dream and becomes a warrior feared across Lotine.
Knights and warrior queens. Pirates and sorcerers. Old friends, uneasy allies and an enemy who has shaped generations of war.
The saga begins with a handful of young recruits and expands into a continent-spanning alliance. Explore every featured character in one place, then filter the cast by role, homeland or faction.
Some loyalties overlap. A knight may become a prince; a Marçhal may become part of a tribe; an orc may stand against the Crater.
31 characters shown
Kings, queens, warriors, pirates, sorcerers, scouts and allies from across Lotine appear in one unified directory.

A farmer who follows a childhood dream and becomes a warrior feared across Lotine.

Tarimev’s closest friend, whose path leads from the training yard to the command of nations.

The Warrior-Queen of Yevant, as formidable in command as she is with a spear.

Tarimev’s oldest friend and the magical leader charged with protecting the whole of Lotine.

A legendary sailor whose past is entwined with the oldest conflict in the series.

An ancient orc whose ambition has shaped wars, nations and generations of suffering.

A compassionate royal and capable diplomat who carries the weight of the kingdom while its armies are away.

Tarimev’s trusted right hand: proud of what the Yevanti have become, but never afraid to question his leader.

Ebbina’s brother, a fierce Yevanti warrior and one of the people who helps Tarimev find his place within the tribe.

A disciplined knight and proven commander entrusted with leading Worthervir’s most elite fighting unit.

A calm and exceptionally dangerous fighter whose skill has earned him a place among the Protectorate.

A towering swordsman whose strength, shield work and knowledge of black powder make him invaluable.

A red-haired Marçhal who becomes a trusted adviser to Ebbina and a beloved part of the royal family in Qoan.

Captain of the Obsidian Robin, a sharp tactician equally at home commanding a deck or fighting in the streets.

Captain of the Silver Eagle and a dependable ally to Daykon, carrying one of the sacred gems into war.

A former spy whose speed, stealth and rooftop skills give the Protectorate an edge inside occupied cities.

A hammer-wielding orc whose strength and authority help unite fighters who once stood on opposite sides.

An elderly elf mage, former adventurer and guardian of the hidden city that offers Lotine an unexpected alliance.

A leader of the Oasis orcs who seeks a future based on diplomacy, cooperation and freedom from Kradak.

The veteran soldier whose recommendation first opens the gates of Alerill’s army to Tarimev.

A battle-tested Marçhal, trusted adviser and one of the Order’s most experienced warriors.

Ebbina’s perceptive adviser, responsible for the practical work of defending, supplying and rebuilding Qoan.

A veteran king whose warmth and experience are tested when peace gives way to a war spanning all of Lotine.

A respected elder whose humour, perspective and affection for his people make him an enduring presence in Qoan.

Torvald’s dependable second-in-command during the final campaigns to reclaim Nargond and the Warred Desert.

Worthervir’s senior military commander, an experienced strategist entrusted with the kingdom’s armies in wartime.

The formidable leader of the Marçhal Order, carrying powers and responsibilities known to few outside its highest ranks.

Alerill’s blue-haired blacksmith, loyal friend and craftsman whose work follows the heroes onto countless battlefields.

A sharp-eyed scout who joins the Protectorate as it prepares to infiltrate occupied Kigveath.

The scarred veteran who trains Tarimev, Torvald and the recruits, teaching them what service and survival truly require.

A resourceful soldier whose steady courage and determination earn him a place among Torvald’s elite warriors.
Choose another role or nation to continue exploring the cast.
The series is driven as much by friendship, family and trust as it is by armies and magic.
Two recruits from different worlds become inseparable friends, even as duty carries them onto separate battlefields.
Their relationship is founded on equality. They lead, fight and raise a family without asking either to become less than they are.
A friendship formed in Burtop survives distance, transformation and the different burdens of steel and magic.
Daykon, Aylu and Kotryn command very different ships, but together they make the Free Islands a force no empire can ignore.
The first novel introduces Tarimev, Torvald, Ebbina and Imre before the war reshapes every corner of Lotine.