Celinarf
Grants strength, ferocity and protection from injury.
Kingdoms, republics, warrior nations, pirate strongholds and hidden lands share a world whose old rivalries are tested by the return of the orcs.
Lotine stretches from green kingdoms and island chains to frozen coasts, mountain realms and the vast Warred Desert. The series follows people drawn from across those lands as distant conflicts become one shared struggle.
Filter, zoom and select locations across the satellite map of Lotine. Marker positions follow the author’s labelled reference map.
Fantasy satellite map and interactive atlas © William Traverse.
Each sacred stone was created by, or belongs to, one of Lotine’s gods. Its colour and powers reflect the deity to whom it is bound.
Grants strength, ferocity and protection from injury.
An orange stone veined with gold, bound to the ancient magic of the Veil.
A sapphire able to call winds and influence the seas.
An emerald of healing, longevity and protection from death.
A black stone with a faint white glow, associated with death and the passage beyond life.
Each volume opens a wider part of Lotine, moving from one young recruit's home to a war that spans the known world.
Explore the warriors, rulers, pirates and mages whose lives connect the world.